Mr. Blocks
๐ Project Milestone: Mr. Block! ๐
๐ Introducing my latest project: Mr. Block, a 2D puzzle-arcade game packed with creative mechanics, challenging levels, and modern design twists! ๐ป๐ฏ
๐จ Highlights of Mr. Block:
- ๐ฎ Strategic Player Movement: Implemented smooth controls using Rigidbody2D in Dynamic mode with zero gravity, all scripted for precise gameplay. ๐ฏ
- ๐ฆ Challenging Enemies: Designed spike ball enemies with randomized movement patterns that will keep you on your toes! โ๏ธ
- ๐ Goal-Oriented Levels: Navigate complex mazes, dodge spike balls, and race to the finish line. Are you up for the challenge? ๐โโ๏ธ
- ๐ Dynamic UI: Created real-time UI to track the current level and guide the player seamlessly through the game. ๐
- ๐ Creative Level Design: Built hand-crafted mazes with obstacles and strategically placed enemies for maximum engagement (and frustration ๐ ).
- ๐ฅ Special Effects: Added a camera shake effect for those epic, heart-pounding moments. ๐ฌ๐ฅ
- ๐ Smooth Game Flow: Designed polished Main Menu, Game Over, and Game Completed screens for a seamless player experience. ๐ฑ๏ธโจ
- ๐ถ Sound System Optimization: Scripted an efficient audio system for background music ๐ต and sound effects ๐ to elevate the gaming vibe.
โจ Key Learnings:
- ๐ Strengthened my Unity and C# scripting skills, particularly for custom gameplay mechanics.
- ๐ง Overcame challenges like creating dynamic enemy behaviors and optimizing enemy placement for a balanced experience.
- ๐จ Learned the art of crafting engaging maze designs (still improving, though ๐ ).
- ๐ Mastered scripting features like:
- ๐ฅ Camera shake with customizable time and magnitude.
- ๐ Player death logic, stopping all enemy movement dynamically.
- ๐ Level tracking UI and switching between Game Over and Game Completed screens.
๐ก Fun Fact:
Iโve only completed the full level once in all my tries! Maybe I need to โgit goodโ at gaming ๐คทโโ๏ธ๐ .
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